


With HDR cranked up on a nice 4K screen this may be Ubisoft’s best-looking game to date. While the proximity of the game’s parks isn’t realistic, Ubisoft used photogrammetry to accurately recreate many of their landmarks and the results are legitimately breathtaking at times. Riders Republic may not have much style, but there’s no denying it’s beautiful as hell. It’s never been more obvious that Ubisoft’s “hip” dialogue is actually the work of various middle-aged French guys who probably don’t get out of the house or office much. This is the kind of game where phrases like “bucknutty riders” and “holy shizzwizzle” are frequently spouted with absolutely zero irony or shame. Ubisoft’s sense of cool is increasingly-strained and phony at the best of times, but they go completely, embarrassingly over-the-top here. Ubisoft tries to provide some context for all of this – you’re initially introduced to your spunky handler Suki and Riders Republic founder Brett, but thankfully the game largely moves on from all of this pretty quickly. At the heart of this is Riders Ridge, where the too-cool-for-school hang out in between risking their lives.

Riders Republic takes place in a fantasy world where America’s most iconic and beautiful national parks (Yosemite, Grand Teton, Sequoia, Bryce Canyon, Zion, Mammoth, and Canyonlands) are all mushed together into a massive thrillseeker’s paradise.
TUCK NO HANDER RIDERS REPUBLIC FULL
This review has now been updated with a full final summary and score.
